Learning Native IOS Week 2
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-vcy24RJp8bYv_5O23pqs-9sGoqChtC6EMkS33pyjaZVRLpMh0uaRydMGgCkbPJmvNvXvrzktN5EZfeAXeAbyKeE0JzD7lczIKMygZbzor4IrQH03cC4MWvHKSpaORSJCqN20Pj-nhetNiyfdDrgwm1HNcPGB_eDkiuuzXp62iVzMcLuw4mUpqfXC3A/s320/Simulator%20Screen%20Shot%20-%20iPhone%2014%20Pro%20-%202023-01-11%20at%2021.34.36.png)
Week 2 Here We Go Ok week 2 has started for this class and it's already done, in terms of things I need to do... It's only week 2 so the material is still trivial, however I expected it to be not as basic as it is. The focus of this week was practicing Swift programming (which I already got a jumpstart last week) and this was done using XCodePlaygrounds. Playgrounds is a quick to setup environment to do quick programming. I believe you can play around and setup an visual interface as well, especially given that I saw that Swift Playgrounds can be run directly onto your mobile device which is pretty insane. The professor said that Apple has an explicit rule that apps cannot compile code, however they break their own rule with this app which makes me wonder if there could be another class action lawsuit similar to the one that Epic enacted against Apple some time ago in the future... The class lecture itself was interesting going over some history stuff, but the actually programm